Welcome!


This blog is about onEye, an independant adventure / run & gun game developped by Gromy.

2011/11/07

Trailer!

2011/11/04

onEye is in Indie Game Mag 19!

The Indie Game Magazine reviewed onEye :

"Overall onEye is a genuinely enjoyable
title. If you like puzzle, exploration or
platformer titles then give onEye ago. For
a $5.00 asking price you will get the bang
for your buck."

Score: 80%

Great! You know what you have to do.

A little glimpse at the review :


2011/10/24

onEye is available!

Hi everyone!

The game is finaly out! You can purchase it on Gumroad.

Major upgrades :

- 2 new blocks
- 12 new levels
- A better, new Challenge mode
- A main menu
- A better map system
- A better level design
- Adds lots of FX and SFX

If you already purchased the game, send me a mail at le.gromy@gmail.com, I'll send you the game.

2 screens to explain you everything :



I hope you'll enjoy the game!

2011/09/08

One Eye is alive!


Hello everyone!

One Eye Adventure is not dead, I'm working on a big patch with many surprises in it so be patient!

2011/07/05

The first patch is out!

Hi!

The patch 1.1 is now released for One Eye Adventure.

It fix :

- A new, clearer map is add.
- In the map menu, I add 3 buttons : quit (to quit the game), fullscreen (to switch into fullscreen and windowed) and back (to return into the game).
- The game is in fullscreen by default.
- Some sounds are add (switches, doors, teleporter).
- The "mobile plateform" level is a little retaked.
- Add saves to the demo.

You can find the patch here :

AZERTY patch

QWERTY patch


You can redownload the demo to test this new features.

Reminder : the demo is here :

AZERTY demo

QWERTY demo


Enjoy!

PS : The patch is for the full game, not for the demo. If you buy the full game (please do this!), delete all the demo before installing it.

2011/07/02

OnEye review (jeuxvideo.fr)

Jeuxvideo.fr reviewed onEye :


"Le jeu indépendant sur PC se dote d'un nouveau représentant avec le sympathique One Eye Adventure.
Il n’est pas évident, lorsque l’on est un jeune créateur motivé, de sortir son premier jeu. Surtout lorsque l’on a développé celui-ci seul dans son coin. C’est pourtant ce qu’a réussi à faire Gromy, ce dessinateur/game designer qui a combiné ses deux passions dans One Eye Adventure, un jeu d’action plateforme sympathique dans la droite lignée de Super Metroid.

Un level design réussi

A la recette Metroid, On Eye Adventure n’ajoute pas grand-chose au final. Il s’agit là aussi d’arpenter un monde ouvert en 2D bardé de pièges et autres ennemis pour remplir l’objectif final : si Samus cherchait simplement à s’enfuir d’une planète hostile, l’œil verdâtre que vous contrôlez n’a ici pas de motivation précise. 
Ce n’est pas un souci en soit, tous les atouts du run & gun tendance labyrinthique étant ici réunis. On pense évidemment au level design de qualité, qui alterne ou mélange phases d’action, de réflexion et de plateforme pour un résultat tout à fait limpide clavier en main.


La progression est en effet très souple, les allers-retours propres au genre étant évidemment compensés par l’acquisition et l’utilisation de nouveaux pouvoirs. Aux tirs verts de base s’ajoutent rapidement les tirs de feu et de glace qui vous permettront chacun d’accéder à différents lieux jusqu’alors hors d’atteinte, tout comme le double saut."



2011/06/30

The game is available now!

Hi everybody!

I have the pleasure to announce the launch of One Eye Adventure!

You can buy it here

You can also download the demo here (see the previous post) :

QWERTY version

AZERTY version

You can also tell all your friends this game is released (and it's cool :) )

Some screenshots to celebrate the release :

2011/06/29

A demo is available!


Hi!

One Eye Adventure should have been released today but I'm experiencing some problems with my online store so you'll have to wait au little more.

I come with a good news anyway : the free demo is available!

You can download it here :

QWERTY version

AZERTY version

I hope you'll enjoy it!

Do not hesitate to share the good news and tell me what you like and dislike in the game.

See you soon for the game release!

In the full game there will be :

- Saves
- All the 40+ levels (including 4 boss)
- A challenge level (unlimited)
- A time attack mode
- Some bonus levels with famous references
- Lots of secrets to discover

2011/06/15

2011/03/07

Alpha Demo 1.1 : easier and some corrected bugs

Hello everyone!

First, I want to thanks each tester of the previous demo, your reports help me a lot to improve the game.

The new demo fix two things :

- Make the game easier by adding the shield mecanic. I let you discover it in the game. Tell me if it is understandable and cool.

- The game was slow on some PC with cheap graphic card, it is fixed.

You can find this demo here :

Mirror 1
Mirror 2
Mirror 3

Remove 1.0 demo before launching this one.

Special thanks to :

- Romain "Clauclaudr" Claude
- Martin "Niateph" Chaillet
- Helene "Hinanou" Dumont
- William "DarkNemo" David (http://www.swingswingsubmarine.com/)
- Simon Guyau
- Eric Giraud
- The construct community (http://www.scirra.com/)
- G-m1n1 (http://g-m1n1.blogspot.com/)
- Ganondeurf

2011/03/01

Alpha Demo 1.0!

Hi everybody!

The first alpha demo was released today!

You can download it here :

Mirror 1
Mirror 2
Mirror 3
Mirror 4

I hope you'll enjoy the game.

If you have any problem with the game, it can be because you need direct X 9 (even if you have the 10 ou 11). You can find it HERE.

If you find a bug please report it at le.gromy@gmail.com.


If you want to help me you can :

- Test the game and leave me a comment.
- Tell your friends about the game (don't forget the Facebook and Twitter button at the bottom of this post).
- I'm not very good at sound design so if somebody can help me with this...
- Correct my poor english :P